The development of computers capable of tasks that typically require human intelligence.
Using example data or experience to refine how computers make predictions or perform a task.
A machine learning technique in which data is filtered through self-adjusting networks of math loosely inspired by neurons in the brain.
Showing software labeled example data, such as photographs, to teach a computer what to do.
Learning without annotated examples, just from experience of data or the world—trivial for humans but not generally practical for machines. Yet.
Software that experiments with different actions to figure out how to maximize a virtual reward, such as scoring points in a game.
Artificial general intelligence
As yet nonexistent software that displays a human like ability to adapt to different environments and tasks, and transfer knowledge between them.